Tata IS Wins Second Prize at 2012 LearnX Asia Pacific Awards
OREANDA-NEWS. June 19, 2012. Tata Interactive Systems (TIS), a pioneer and global leader in learning solutions, has won the 2012 LearnX Asia Pacific award in the Best Game or Simulation category for developing Philips Outdoor Lighting Controls, an investigation game where players extensively use the interview format to deduce information about customers and use that information to build compelling solutions.
The game helps sales people build their technical knowledge. It gets them to apply their knowledge successfully in sales scenarios that they are likely to encounter. The scenarios allow sales people to identify the different stakeholders involved, ask the right questions, select the right solution and put together a value proposition for the client successfully.
“We are happy that the Philips Outdoor Lighting Controls game developed by Tata Interactive Systems has won the LearnX award in the Best Game or Simulation category. The award recognises our capability to conceptualise and produce quality learning content that helps enable organisational initiatives across industry verticals,” said Kshitij Nerurkar, chief operating officer, TIS. “Serious games involve players in a recreational activity, thereby making them more receptive to the message being delivered. There is often a greater degree of internalisation when serious games are used to explain concepts,” he added
The purpose of the LearnX awards is to identify and honour individuals, teams and organisations who / that have leveraged learning and development in order to significantly advance workforce productivity and performance.
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